Index entryPlaytest
Undead Resilience
When you take damage, reduce it by 3d10 + your CON modifier. If the triggering damage is poison, necrotic, cold, or nonmagical weapon damage, you also gain temporary hit points equal to your CON modifier.
When you take damage, reduce it by 3d10 + your CON modifier. If the triggering damage is poison, necrotic, cold, or nonmagical weapon damage, you also gain temporary hit points equal to your CON modifier.