Index entryPlaytest
Temporal Lock
Choose one creature you can see within range. It must make a WIS save or lose reactions and take either an action or a bonus action on its turn, not both. The target repeats the save at the end of each of its turns.
Choose one creature you can see within range. It must make a WIS save or lose reactions and take either an action or a bonus action on its turn, not both. The target repeats the save at the end of each of its turns.