Chaos Magic Power
Impossible Geometry
Warp space in a 60-ft. cube centered on a point within range. Choose up to four 10-ft. spaces in the cube; each is linked to another chosen space. A creature entering a linked space exits another linked space of your choice. Hostile creatures must make a CHA save the first time this happens on a turn or fall prone.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Warp space in a 60-ft. cube centered on a point within range. Choose up to four 10-ft. spaces in the cube; each is linked to another chosen space. A creature entering a linked space exits another linked space of your choice. Hostile creatures must make a CHA save the first time this happens on a turn or fall prone.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.