Index entryPlaytest
Cataclysm of Chance
Unleash a catastrophic burst of impossible probability in a 60-ft. radius sphere centered on a point within range. Creatures of your choice in the area must make a CHA save, taking 88 (16d10) variable damage on a failed save, or half as much on a success. Roll 1d8 to determine the damage type: acid, cold, fire, force, lightning, poison, psychic, or thunder. On a failed save, roll 1d6: 1 prone, 2 blinded, 3 frightened, 4 poisoned, 5 restrained, 6 unable to take reactions until the end of its next turn.
