Chaos Magic Power

Anarchy Storm

Create a 40-ft. radius storm of chaotic energy centered on a point within range. Hostile creatures treat the area as difficult terrain. When a hostile creature enters the area for the first time on a turn or starts there, it must make a DEX save, taking 45 (10d8) variable damage on a failed save, or half on success. Roll 1d8 each round to determine the damage type: acid, cold, fire, force, lightning, poison, psychic, or thunder.

Tier 8ActionAt-WillVariableVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 120 ft.Duration: 1 MinuteDice: 10d8Damage: VariableSave: DEX

Power Text

Create a 40-ft. radius storm of chaotic energy centered on a point within range. Hostile creatures treat the area as difficult terrain. When a hostile creature enters the area for the first time on a turn or starts there, it must make a DEX save, taking 45 (10d8) variable damage on a failed save, or half on success. Roll 1d8 each round to determine the damage type: acid, cold, fire, force, lightning, poison, psychic, or thunder.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.