Breath Weapon Power

Lingering Breath

Exhale a lingering cloud of breath-energy. Choose acid, cold, fire, lightning, poison, or thunder when you use this power. Creatures in the cone must make a CON save, taking 7 (2d6) damage of the chosen type on a failed save, or half as much on a success. The area remains lightly obscured until the start of your next turn.

Tier 1ActionAt-WillAcid / Cold / Fire / Lightning / Poison / ThunderVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: Self (15-ft. cone)Duration: 1 RoundDice: 2d6Damage: Acid / Cold / Fire / Lightning / Poison / ThunderSave: CON

Power Text

Exhale a lingering cloud of breath-energy. Choose acid, cold, fire, lightning, poison, or thunder when you use this power. Creatures in the cone must make a CON save, taking 7 (2d6) damage of the chosen type on a failed save, or half as much on a success. The area remains lightly obscured until the start of your next turn.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.