Index entryPlaytest
Improvised Mastery
Improvised weapons you wield count as magical, deal at least 1d10 damage, and can use STR for attack and damage rolls. You may draw, grab, or ready one nearby improvised weapon as part of each attack.
Improvised weapons you wield count as magical, deal at least 1d10 damage, and can use STR for attack and damage rolls. You may draw, grab, or ready one nearby improvised weapon as part of each attack.