Brawling Power
Anything Is a Weapon
Declare a mythic brawling stunt tied to an object, room, creature, ship, fortress, mountain, battlefield, or impossible fight. Define its principle with the GM: the punch that drops a titan, the chair that wins a war, the grapple that holds a dragon, or the tavern brawl that topples a kingdom. It can be opposed only by Tier 10 martial mastery, divine intervention, artifact protection, or a story condition set when declared.
On this page
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This has enough structure for a sheet action with a use limit or recharge rule.
Power doors
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Sheet
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VTT hook
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Resource
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Rules State
This is ready for resource tracking.
This has enough structure for a sheet action with a use limit or recharge rule.
Rule fields
Power Text
Declare a mythic brawling stunt tied to an object, room, creature, ship, fortress, mountain, battlefield, or impossible fight. Define its principle with the GM: the punch that drops a titan, the chair that wins a war, the grapple that holds a dragon, or the tavern brawl that topples a kingdom. It can be opposed only by Tier 10 martial mastery, divine intervention, artifact protection, or a story condition set when declared.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.