Index entryPlaytest
Anything Is a Weapon
Declare a mythic brawling stunt tied to an object, room, creature, ship, fortress, mountain, battlefield, or impossible fight. Define its principle with the GM: the punch that drops a titan, the chair that wins a war, the grapple that holds a dragon, or the tavern brawl that topples a kingdom. It can be opposed only by Tier 10 martial mastery, divine intervention, artifact protection, or a story condition set when declared.
