Botany Power

Instant Forest

Raise a living forest, grove, orchard, hedge-maze, or botanical shelter in a 120-ft. radius centered on a point within range. The area provides cover, food, shade, climbing routes, concealment, and natural shelter. You may shape clearings, paths, bridges, walls, and canopy platforms when the forest appears. The forest persists normally after the duration if the environment can sustain it.

Tier 10ActionAt-WillRegional / PlantsVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Power doors

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The readable rule text and summary are available.

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Sheet

This can appear on a character sheet.

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VTT hook

Resolution fields are ready for future table actions.

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Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 300 ft.Duration: 24 HoursDice: 120 ft.Damage: Regional / Plants

Power Text

Raise a living forest, grove, orchard, hedge-maze, or botanical shelter in a 120-ft. radius centered on a point within range. The area provides cover, food, shade, climbing routes, concealment, and natural shelter. You may shape clearings, paths, bridges, walls, and canopy platforms when the forest appears. The forest persists normally after the duration if the environment can sustain it.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.