Botany Power
Instant Forest
Raise a living forest, grove, orchard, hedge-maze, or botanical shelter in a 120-ft. radius centered on a point within range. The area provides cover, food, shade, climbing routes, concealment, and natural shelter. You may shape clearings, paths, bridges, walls, and canopy platforms when the forest appears. The forest persists normally after the duration if the environment can sustain it.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Raise a living forest, grove, orchard, hedge-maze, or botanical shelter in a 120-ft. radius centered on a point within range. The area provides cover, food, shade, climbing routes, concealment, and natural shelter. You may shape clearings, paths, bridges, walls, and canopy platforms when the forest appears. The forest persists normally after the duration if the environment can sustain it.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.