Index entryPlaytest
Voice of the Wild
Create a primal sanctuary through voice, gesture, and presence. Beasts and companions of your choice in the emanation regain hit points equal to your WIS modifier at the start of each of their turns, cannot be charmed or frightened, and cannot be reduced below 1 hit point while they can hear or perceive you. Hostile Beasts must make a WIS save to willingly enter the area or attack a protected creature.
