Battle Mastery Power
Survivor
When you would be reduced to 0 hit points, fail a saving throw, or suffer a critical hit, spend 1 charge to refuse the outcome through legendary martial discipline. You are instead reduced to 1 hit point, treat the saving throw as a success, or turn the critical hit into a normal hit. Until the start of your next turn, you have resistance to all damage and cannot be moved, knocked prone, frightened, or stunned.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
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The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
When you would be reduced to 0 hit points, fail a saving throw, or suffer a critical hit, spend 1 charge to refuse the outcome through legendary martial discipline. You are instead reduced to 1 hit point, treat the saving throw as a success, or turn the critical hit into a normal hit. Until the start of your next turn, you have resistance to all damage and cannot be moved, knocked prone, frightened, or stunned.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.