Index entryPlaytest
Fixed Star
When a creature within range would be moved, knocked prone, frightened, charmed, or disoriented, fix its fate in place. The target adds 1d8 + your INT modifier to the triggering save or opposed check.
When a creature within range would be moved, knocked prone, frightened, charmed, or disoriented, fix its fate in place. The target adds 1d8 + your INT modifier to the triggering save or opposed check.