Astral Projection Power
Spirit Rend
Your astral self claws at one creature’s spirit. The target must make a WIS save, taking 27 (6d8) psychic damage on a failed save, or half as much on a success. If the target is charmed, possessed, projecting, banished, or under an astral or planar effect, it has disadvantage on this save.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Your astral self claws at one creature’s spirit. The target must make a WIS save, taking 27 (6d8) psychic damage on a failed save, or half as much on a success. If the target is charmed, possessed, projecting, banished, or under an astral or planar effect, it has disadvantage on this save.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.