Astral Projection Power
Spirit Prison
Choose one creature you can see within range. The target must make a WIS save. On a failed save, its spirit is locked inside its body. For the duration, it is restrained, cannot teleport, cannot be possessed or willingly leave its body, and cannot benefit from effects that would move it between planes. At the end of each of its turns, it repeats the save, ending the effect on a success.
Power Text
Choose one creature you can see within range. The target must make a WIS save. On a failed save, its spirit is locked inside its body. For the duration, it is restrained, cannot teleport, cannot be possessed or willingly leave its body, and cannot benefit from effects that would move it between planes. At the end of each of its turns, it repeats the save, ending the effect on a success.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.