Astral Projection Power

Severance of the Self

Choose one creature you can see within range and attempt to wrench its spirit partly free of its body. The target must make a WIS save. On a failed save, its astral self is partially severed for the duration. While severed, the target is incapacitated, its speed is 0, and at the start of each of its turns it takes 33 (6d10) psychic damage. At the end of each of its turns, it repeats the save, ending the effect on a success. If this damage reduces the target to 0 hit points, its spirit is cast adrift and the body falls unconscious rather than dying, unless the GM rules the creature has no separable spirit.

Tier 10ActionAt-WillPsychic

Power Text

Choose one creature you can see within range and attempt to wrench its spirit partly free of its body. The target must make a WIS save. On a failed save, its astral self is partially severed for the duration. While severed, the target is incapacitated, its speed is 0, and at the start of each of its turns it takes 33 (6d10) psychic damage. At the end of each of its turns, it repeats the save, ending the effect on a success. If this damage reduces the target to 0 hit points, its spirit is cast adrift and the body falls unconscious rather than dying, unless the GM rules the creature has no separable spirit.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.