Index entryPlaytest
Astral Rift
Open a tearing rift through the Astral in a 60-ft. long, 10-ft. wide line. Each creature in the line must make a WIS save, taking 45 (10d8) psychic damage on a failed save, or half as much on a success. A creature that fails the save cannot take Reactions and has its speed halved until the start of your next turn.
