Astral Projection Power
Astral Citadel
Create a fortified astral refuge overlapping your location. Creatures of your choice in the emanation have resistance to psychic damage and cannot be possessed, magically put to sleep, banished, unwillingly teleported, or have their souls displaced unless they allow it. As a bonus action, you may move one willing creature in the emanation up to 30 ft. to another unoccupied space in the emanation as its spirit is carried by silver cords.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Create a fortified astral refuge overlapping your location. Creatures of your choice in the emanation have resistance to psychic damage and cannot be possessed, magically put to sleep, banished, unwillingly teleported, or have their souls displaced unless they allow it. As a bonus action, you may move one willing creature in the emanation up to 30 ft. to another unoccupied space in the emanation as its spirit is carried by silver cords.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.