Animation Power
Walking Fortress
Animate a Huge or Gargantuan structure, vehicle, siege engine, statue, or mass of connected objects into a mobile fortress. It has AC 20, 200 hit points, a speed of 20 ft., and can carry creatures and objects as appropriate to its form. As a bonus action, you command it to move and make one siege strike for 55 (10d10) bludgeoning damage, or to grant three-quarters cover to creatures of your choice on or behind it until the start of your next turn.
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This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
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VTT hook
Resolution fields are ready for future table actions.
Resource
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Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Animate a Huge or Gargantuan structure, vehicle, siege engine, statue, or mass of connected objects into a mobile fortress. It has AC 20, 200 hit points, a speed of 20 ft., and can carry creatures and objects as appropriate to its form. As a bonus action, you command it to move and make one siege strike for 55 (10d10) bludgeoning damage, or to grant three-quarters cover to creatures of your choice on or behind it until the start of your next turn.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.