Animation Power

Greater Animate Objects

Choose nonmagical, unfixed objects within range that are not being worn or carried. You may animate a number of objects equal to twice your INT modifier, minimum 2. Medium or smaller objects count as 1, Large objects count as 2, Huge objects count as 3, and Gargantuan objects count as 5. You command all animated objects with a bonus action. If given no command, they take the Dodge action and move only to avoid harm.

Tier 8ActionAt-WillVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 150 ft.Duration: Concentration, 1 MinuteAttack: Attack

Power Text

Choose nonmagical, unfixed objects within range that are not being worn or carried. You may animate a number of objects equal to twice your INT modifier, minimum 2. Medium or smaller objects count as 1, Large objects count as 2, Huge objects count as 3, and Gargantuan objects count as 5. You command all animated objects with a bonus action. If given no command, they take the Dodge action and move only to avoid harm.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.