Animal Mimicry Power

Call of the First Hunt

Declare a mythic act of animal mimicry tied to a hunt, migration, extinction, sacred beast, battlefield, wilderness, curse, or impossible survival. It can be opposed only by Tier 10 animal magic, divine intervention, primal law, or a story condition.

Tier 10Action1/EverAnimal Mimicry / StoryLimited use

On this page

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

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Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

Frequency can feed a future resource tracker.

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Rules State

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Limited use
Rule fields
Action: ActionFrequency: 1/EverRange: 1 MileDuration: Until ResolvedDice: UniqueDamage: Animal Mimicry / StoryAttack: VariesSave: Varies

Power Text

Declare a mythic act of animal mimicry tied to a hunt, migration, extinction, sacred beast, battlefield, wilderness, curse, or impossible survival. It can be opposed only by Tier 10 animal magic, divine intervention, primal law, or a story condition.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.