Index entryPlaytest
Philosopher’s Stone
Using your alchemist’s supplies, create a temporary philosopher’s stone. While a creature carries the stone, it has resistance to all damage, advantage on death saving throws, and advantage on saving throws against poison, disease, and transmutation effects. As an action, the carrier may consume the stone to regain 120 hit points and end all conditions, poisons, diseases, and curses affecting it that can be ended by a power. The stone loses potency after 8 hours.
