Alchemy Power

Philosopher’s Stone

Using your alchemist’s supplies, create a temporary philosopher’s stone. While a creature carries the stone, it has resistance to all damage, advantage on death saving throws, and advantage on saving throws against poison, disease, and transmutation effects. As an action, the carrier may consume the stone to regain 120 hit points and end all conditions, poisons, diseases, and curses affecting it that can be ended by a power. The stone loses potency after 8 hours.

Tier 1010 MinutesAt-WillHealingVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: 10 MinutesFrequency: At-WillRange: SelfDuration: 8 HoursDice: 120Damage: Healing

Power Text

Using your alchemist’s supplies, create a temporary philosopher’s stone. While a creature carries the stone, it has resistance to all damage, advantage on death saving throws, and advantage on saving throws against poison, disease, and transmutation effects. As an action, the carrier may consume the stone to regain 120 hit points and end all conditions, poisons, diseases, and curses affecting it that can be ended by a power. The stone loses potency after 8 hours.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.