Alchemy Power
Grand Reaction
Throw a legendary volatile mixture at a point within range. Choose acid, cold, fire, lightning, poison, or thunder. Each creature in a 40-ft. radius sphere centered there must make a DEX save, taking 70 (20d6) damage of the chosen type on a failed save, or half as much on a success. Nonmagical unattended objects in the area take the damage automatically.
Power Text
Throw a legendary volatile mixture at a point within range. Choose acid, cold, fire, lightning, poison, or thunder. Each creature in a 40-ft. radius sphere centered there must make a DEX save, taking 70 (20d6) damage of the chosen type on a failed save, or half as much on a success. Nonmagical unattended objects in the area take the damage automatically.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.