Alchemy Power
Alchemical Storm
Create a 40-ft. radius storm of volatile reagents centered on a point within range. When you use this power, choose acid, cold, fire, lightning, poison, or thunder. When a creature enters the area for the first time on a turn or starts its turn there, it must make a DEX save, taking 36 (8d8) damage of the chosen type on a failed save, or half as much on a success. As a bonus action on later turns, you may change the damage type.
Power Text
Create a 40-ft. radius storm of volatile reagents centered on a point within range. When you use this power, choose acid, cold, fire, lightning, poison, or thunder. When a creature enters the area for the first time on a turn or starts its turn there, it must make a DEX save, taking 36 (8d8) damage of the chosen type on a failed save, or half as much on a success. As a bonus action on later turns, you may change the damage type.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.