
Opening the archive

Opening the archive
West Rekhyov
Ebonsalt Canyon is a West Rekhyov scar where crystallized void energy breaks into black mineral dust prized as seasoning, reagent, status good, and proof that the Void Era economy can make even a dangerous canyon taste expensive.
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Ebonsalt is served in thin pinches at expensive tables. Miners say that is because too much tastes like listening to a door that should stay shut.
West Rekhyov, West Rekhyov Industrial / Dynasty Index, Porre, Rifleton, Kalarthis, Quarryhold, Void Era Economy
Barney Rootbarrel, known as Brawny, is a halfling agricultural alchemist and co-founder of Medusa’s Farm near the Glow Pools. Once a beet farmer outside the Queefdom, Barney helped turn abandoned land into a working commune through patience, labor, and quiet strength.
characterMalevolus Krane is the M.A.I. transmutationist and opportunistic expert witness whose old void research now shapes Maine, Arthur, Hollow, and the Gravenhurst legal crisis.
characterYuri Pelosh, known publicly as Ferro, was once Stormcall’s shining armored hero: an industrial heir, Centrum security figure, and celebrity defender whose suits made him look untouchable.
characterMarnie Rootbarrel, known as Mycelia, is a halfling spore druid and guardian of the Glow Pools, where broken bodies, strange fungi, and arcane corruption all find their way into the soil.
characterAlbert Rallus, known as Pinocchio, was a mighty forged monk and member of Centrum whose hunger for survival became the doctrine that destroyed him. Once shaped by experimentation and void mastery, Albert came to believe that only the strong deserved to endure.
characterRobert Creel, known as Rifleton Rob, is a human gunslinger, bounty hunter, and gambler from the lawless city of Rifleton, where survival is often treated as a skill until Rob makes it look like a joke. Famous for impossible shots, reckless contracts, and escapes that strain probability, he moves through Jericha as an artifact retriever, contract enforcer, and recurring contestant in Trixie’s reality-bending games. Chaotic Neutral and proudly theatrical, Rob treats danger as entertainment and conflict as a stage. Whether blessed by luck, marked by Trixie, or hiding a latent Witchborn gift, he keeps walking away from odds that should have buried him.
characterProfile details are still being written.
characterOrenthal James, known as Squeeze, is tied to the Aleklotson Inn, Jessica James, Rifleton Rob prisoner continuity, and the Al Ivers discount errand.
character"You only live once. Not me."
characterProfile details are still being written.
characterVallo is a Neutral Good human artificer from Porre, a resourceful village shaped by poverty, disease, and stubborn hope. Son of a blacksmith and a healer, he grew into a visionary physicist-inventor obsessed with turning knowledge into relief for the people who raised him.
characterSimon Baker, better known by the hexname Victor Shaw, is a human maskweaver from Rifleton whose life has been defined by deception, disguise, and the refusal to let the powerful go unpunished. After turning against the nobleman who exploited his mother, Simon fled into the Fey Realm and learned to survive through false faces, poison, humor, and misdirection. As a member of My Alchemical Romance, partner to Exaba, and companion to the dragon Walter, he hides vulnerability behind jokes and insists he would never lie even when deception is his sharpest tool. Simon looks out for himself first, but his hatred of exploitation keeps pulling him toward peasants, street kids, and anyone crushed under wealth or power.
characterCalithea was born to a noble house below the world and cursed into the form of a medusa before she could choose what that meant. Where her twin sister Xalaethra embraced monstrosity, Calithea fled toward mercy. Blindfolded to spare others from her gaze, she hid beneath the farm that would become Rootbarrel Brewery and devoted herself to healing, peace, and the study of petrification’s cure. Gentle by choice rather than weakness, Calithea proves that a curse does not get to decide the shape of a soul.
characterXalaethra is a Neutral Evil medusa sorcerer and exiled noble slaver from the Underdark, twin sister to Calithea and everything Calithea refused to become.
itemControlled dose for 1 hour: +2 to Strength, Dexterity, and Charisma checks and saves; -2 to Constitution, Intelligence, and Wisdom checks and saves. When the effect ends, make a DC 13 Constitution save or gain exhaustion; the DC increases by 2 for each failed Boost comedown save within 24 hours. A green shimmer gives disadvantage on Deception checks to appear sober within 10 feet. Uncontrolled Boost vapor, gas pits, mushrooms, or contaminated atmospheres can poison rather than empower, applying the downsides without the benefits.
locationThe West Rekhyov Industrial / Dynasty Index gathers Rifleton's family power, Old Rifleton's older scars, Ostrang's guarded roads, Porre's smuggler-port desperation, Mythmount's mythic passes, Everfrost's preserved cold, and Kalarthis's old-culture research routes into one hard western guide.
locationKalarthis is a West Rekhyov location with a scholarly or old-culture feel, ready to hold archive, temple, noble, or arcane-route material as the canon expands.
locationPorre is the canonical West Rekhyov settlement and smuggler-port marker at the former Pore map label, a hard-luck village of poverty, sickness, pirate pressure, and stubborn invention.
locationRekhyov is Jericha's eastern continental power-space, split between West Rekhyov's Rifleton-centered industrial dynasties and East Rekhyov's Kremgrad-centered surveillance, holy-law, forest, and kingdom routes.
locationRifleton is a West Rekhyov city marker whose clearest public footprint currently comes through Rifleton Rob: arena competition, stolen gold, and prisoner-link clarifications in Trixie's game.
locationWest Rekhyov is the Rifleton-centered industrial half of Rekhyov, where Old Rifleton, Ostrang/JFL, Porre, Mythmount, Everfrost, and Kalarthis turn dynasty, arena, forge, pirate, sickness, and ruin politics into one hard road network.
locationQuarryhold is a West Rekhyov quarry city supplying stone, ore, dynasty-controlled labor, industrial roads, and the kind of wealth that makes every hillside political.