The Grimoire of Virgil Grey
When you cast Eldritch Blast, its damage die becomes 1d12 instead of 1d10. The blast sheds dim light in a 5-foot radius until the start of your next turn.
Complete rules
Moonlight Blast When you cast Eldritch Blast, its damage die becomes 1d12 instead of 1d10. The blast sheds dim light in a 5-foot radius until the start of your next turn. Expanded Moon Spell List You may learn additional moon-aligned spells as part of your Warlock progression (DM adjudicates availability). Nocturnal Beneficence (1/long rest) When you cast a spell of 1st level or higher that restores hit points, the target gains temporary hit points equal to 1d4 + your Wisdom modifier. Mist of Silver (1/short or long rest) When you take damage, you may use your reaction to become invisible and teleport up to 60 feet. You remain invisible until the start of your next turn or until you attack or cast a spell. Malefic Attunement When you land a melee weapon attack, you may cast a spell of 2nd level or lower as a bonus action. You gain resistance to psychic damage and are immune to being charmed. When a creature attempts to charm you, it must succeed on a saving throw against your spell save DC or be charmed by you for 1 minute. Moon’s Shadow Veil (1/long rest) As an action, target a creature within 60 feet. It must make a Wisdom saving throw against your spell save DC. On a failure, it is charmed or frightened (your choice) for up to 1 minute while trapped in an illusory moonlit realm (concentration required). The first time you use this feature each long rest, you regain one Warlock spell slot.
