Soulfire Scythe
A +2 magical scythe that grants Devil's Sight while wielded and attuned. A critical hit deals an additional 1d12 fire damage.
On this page
Overview
The Soulfire Scythe is a magical weapon whose enchantment makes its wielder’s strikes more accurate and more damaging. In the hands of an attuned wielder, it grants sight in ordinary and magical darkness and adds a burst of fire to critical strikes.[1]
Rules at a glance
Edge cases
Devil's Sight does not see through opaque objects or grant truesight. The added fire die occurs only on a critical hit, follows ordinary fire resistance and immunity, and is not doubled a second time. This current card has no separate ignition ability or resistance-bypassing fire damage.[1]
Complete rules
This magical scythe uses a heavy, two-handed polearm profile: 1d10 slashing damage and 10-foot reach. You gain a +2 bonus to attack and damage rolls made with it. While wielding it and attuned to it, you have Devil's Sight: you see normally in darkness, both magical and nonmagical, to 120 feet. When you score a critical hit with the scythe while attuned, it deals an additional 1d12 fire damage. Roll that extra fire die once after resolving the critical hit's other damage dice; it is not doubled again. These benefits require no charges or separate activation.[1]
