Index entry
Madcap's Blackwire Blade
Madcap's Blackwire Blade is named as Hugo's gift immediately before the June 18 session closes. The played transcript supplies no description, trigger, bonus, or other mechanic before the session-ending boundary.
Complete rules
This +2 finesse blade carries a retracting black wire and has 3 charges. After you hit, you may expend 1 charge to force the target to make a DC 15 Strength save. On a failure, choose to pull it up to 10 feet, make it drop one held object of your choice, or restrain it with the wire until the start of your next turn. A restrained creature can use its action to repeat the save, ending the effect on a success. The blade regains 1d3 charges at dawn.
