Index entry
Hypnotizing Glasses
Once per day, as an action, choose a creature you can see within 30 feet. It must succeed on a DC 13 Wisdom saving throw or be charmed by you until it completes one simple, non-harmful command you speak.
Complete rules
Hypnotic Charm Once per day, as an action, choose a creature you can see within 30 feet. It must succeed on a DC 13 Wisdom saving throw or be charmed by you until it completes one simple, non-harmful command you speak. The effect ends immediately after the command is completed or if the creature takes damage.
