Was assigned as Maine's roommate on Floor 3 at Von Queef University.

Opening the archive

Opening the archive
Wildpaw
Wildpaw — Fang is a former VQU student and adventurer remembered as a quiet guardian figure around early campus unrest, with animal mimicry that makes instinct and protection part of his identity.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Wildpaw — Fang is a former VQU student and adventurer remembered as a quiet guardian figure around early campus unrest, with animal mimicry that makes instinct and protection part of his identity.
Was assigned as Maine's roommate on Floor 3 at Von Queef University.
Appeared in the late-night Floor 3 dorm sequence during the early VQU arc.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Animal Mimicry is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectAnimal Enhancement
Choose one enhancement when you learn this power: Manta Glide, Nimble Climber, or Underwater Adaptation. You may learn this power more than once, choosing a different enhancement each time.
Primal Savagery
Sharpen teeth, claws, or nails for a savage strike. Make a melee power attack against one creature within 5 ft. On a hit, the target takes acid, piercing, or slashing damage.
Cat's Balance
You have advantage on Acrobatics checks made to balance, climb, tumble, or land safely. When you fall, reduce falling damage by twice your proficiency bonus.
Owl's Eyes
Gain darkvision out to 60 ft., or increase existing darkvision by 30 ft. You have advantage on Perception checks that rely on sight.
Bite
Grow fangs and make a melee power attack. On a hit, the target takes piercing damage. You may spend a charge to use this attack as a bonus action.
Wolf's Howl
Let out a wolflike howl that rallies allies. Until your next turn, chosen allies in the emanation gain a bonus to melee attack rolls while near an ally.
Speak with Beasts
You can communicate simple ideas with Beasts as though you shared a language. Beasts are not automatically friendly, but you have advantage to influence or understand them.
Rampage
When you reduce a creature to 0 hit points with a melee attack on your turn, move up to half speed without provoking and make one additional natural or melee attack.
Snake's Reflexes
When hit by an attack or forced to make a DEX save, spend a charge to react with serpent speed. Gain +2 AC against the trigger and advantage on DEX saves until your next turn.
Bestial Command
Choose one Beast or willing ally within range. The target may use its reaction to move up to half speed and make one melee attack against a creature you can see.
Panther's Prowl
You move through difficult terrain without spending extra movement and have advantage on Stealth checks while moving at half speed or less.
Panther’s Pounce
Move up to your speed in a straight line. If you move at least 20 ft. toward a creature and hit it with a melee attack this turn, it takes extra damage and may fall prone.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Official Character Images
Aspect
Animal Mimicry
Location
Von Queef University
Institution / Faction
Von Queef University
Session Appearance
Act 1 Episode 2 Scene 5
2098 MB / Dorm resident
Session Appearance
Act 1 Episode 1 Scene 3
2098 MB / Student / roommate assignment recipient
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access-ready
2/3 play gates ready. Play data is ready; DM approval is the remaining gate.
Read profile
Lore, story links, public inventory, and public relationships are readable.
Like / react
Sign in to like/react here.
Comment
Sign in to comment as your profile.
Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Animal Mimicry has 42 sheet-ready powers; the character sheet has 15 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Dorm resident
Appears in the late-night Floor 3 dorm sequence.
Status: No direct status change
Knowledge: Maintains Floor 3 ensemble presence.
Student / roommate assignment recipient
Assigned as Maine’s roommate on Floor 3.
Status: Relationship map established
Knowledge: Players know Fang and Maine share a room.
No public inventory items yet.
Tags
Dorm assignments placed Nick with Orlandus, Ash with Eveline, Maine with Fang, Victor with Exaba, Jonah with Tintoretto, and Darius with I.J. Floor 3 became the first shared student hub.
storyLate-night dorm scenes show Nick grieving Orlandus, Eveline making Balance flyers, Ash confessing Aboleth whispers, Exaba giving Victor Walter’s egg, and Darius facing a shadow reflection.
itemA historical artifact and in-world source rather than a combat item. Reading or citing the journal can provide context on Drakkuskan War-era travel, early student adventuring, cult activity, dragonborn involvement, relic rumors, old routes, and people who later became Centrum figures. Exact dates should be treated as provisional when newer canon disagrees.
aspectAnimal Mimicry is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupVon Queef University currently has 76 linked character entries in the World of Jericha archive.
locationVon Queef University is the campus where Jericha learned that a school can become a government, a battlefield, a prophecy engine, and a relic-politics machine before the first year is even over.