Was exposed as having taken an Abyss contract connected to Bon von Bovi's murder.

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Vale
Lucian Vale, known as Vale, is a human Witchborn rogue and disgraced noble scion from the faded Vale line of Equinox Vale. With little wealth left behind his name, he sought purpose in the Abyss, where hierarchy offered the relevance his family no longer could.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Lucian Vale, known as Vale, is a human Witchborn rogue and disgraced noble scion from the faded Vale line of Equinox Vale. With little wealth left behind his name, he sought purpose in the Abyss, where hierarchy offered the relevance his family no longer could.
Was exposed as having taken an Abyss contract connected to Bon von Bovi's murder.
Used short-duration invisibility at Baron von Queef's Masquerade to assassinate Bon and attempt to frame Timberlake von Queef.
Was exposed by Nick Kremp and Lady Marnette Duskshade
then exiled from the Abyss and imprisoned.
Later rhetoric places him as a human supremacist agitator along the Queefdom's outskirts.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Illusioncraft is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectMinor Illusion
Create one illusory sound or one image of an object within range. The image fits in a 5-ft. cube and has no physical substance. A creature that uses the Study action and succeeds on an INT check against your power save DC recognizes it as an illusion.
Mysterious Presence
Touch one willing creature and blur its social impression. Until the effect ends, other creatures subtract 1d4 from WIS (Insight) or WIS (Perception) checks made to read, track, or identify the target.
Disguise Self
Change your apparent appearance, clothing, equipment, height by up to 1 ft., and general build. The illusion does not withstand physical inspection. A creature can use the Study action and make an INT check against your power save DC to discern the disguise.
Silent Image
Create a visual illusion no larger than a 15-ft. cube at a point within range. As an action, move it within range and alter its appearance. Physical interaction reveals it as false. A creature can Study it with an INT check against your power save DC.
Illusory Script
Write on a suitable surface and make the message appear normal to chosen readers, but false, unintelligible, or altered to others. A creature with truesight reads the hidden message normally.
Flicker Veil
When a creature you can see within range is targeted by an attack, impose a penalty equal to your INT modifier on the attack roll as the target’s outline flickers.
Hypnotic Pattern
Create a twisting pattern in a 30-ft. cube. Creatures of your choice in the area that can see it must make a WIS save or become charmed, incapacitated, and have speed 0 for the duration. The effect ends for a creature if it takes damage or another creature uses an action to shake it awake.
Major Image
Create an image, creature, object, or phenomenon no larger than a 20-ft. cube. It includes sound, smell, and temperature but cannot cause harm. As an action, move and reshape it within range. Physical interaction or a successful INT Study check against your power save DC reveals it as false.
Distorting Decoy
When a creature you can see within range is hit by an attack, a false image shifts the strike. Reduce the damage by 3d8 + your INT modifier.
Phantom Terrain
Cover a 20-ft. radius area within range with false footing, fog, shadows, or misleading depth. The area is lightly obscured and difficult terrain for hostile creatures that fail an INT save when they enter or start there.
Mislead
Become invisible and create an illusory double where you stand. As an action, move the double up to twice your speed and make it speak, gesture, and behave as you choose. You can see and hear through it. Your invisibility ends if you attack, deal damage, or use a power.
Seeming
Give illusory appearances to any number of creatures you can see within range. An unwilling target may make a CHA save to resist. The illusion changes apparent body, clothing, armor, and gear but fails physical inspection.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Official Character Images
Aspect
Illusioncraft
Location
Equinox Vale
Institution / Faction
The Abyss
family
Vale - Lucian Vale
murder victim
Bon von Bovi - Bon Bovine
Lucian murdered Bon at Baron von Queef's Masquerade as part of an Abyss-linked plot.
failed frame target
Encore - Timberlake von Queef
Lucian attempted to frame Timberlake for Bon's murder.
exposed by
Widow - Lady Marnette Duskshade
Marnette helped expose Lucian after the murder plot.
former faction
The Abyss
Lucian represented the Abyss at the Masquerade but was exiled after the failed plot.
Session Appearance
Pink Pony Act 1 Episode 3
Unknown / Pink Pony Act 1 / Exposed pawn / Abyss-contract suspect
Session Appearance
Act 2 Special Episode Scene 9
2025-02-08 / Witness / suspect context
Session Appearance
Act 2 Special Episode Scene 4
2025-02-08 / Suspect / questioned guest
Session Appearance
Act 2 Special Episode Scene 10
2025-02-08 / Exposed suspect / Abyss contractor
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
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2/3 play gates ready. Play data is ready; DM approval is the remaining gate.
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Illusioncraft has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Exposed pawn / Abyss-contract suspect
Is exposed as a pawn tied to an Abyss contract after the Bon von Bovi murder investigation.
Status: Lucian links the masquerade murder to the Abyss
Knowledge: Players know the masquerade crisis had an outside contract driver.
Witness / suspect context
Appears among the witnesses before his later exposure as Abyss-contract linked.
Status: No direct status change
Knowledge: Players know Lucian is present in the aftermath field.
Suspect / questioned guest
Is questioned by Nymeria before later being exposed as tied to the Abyss contract.
Status: Foreshadowed as suspect before later exposure
Knowledge: Players know Lucian was active in the pre-murder mingling phase.
Exposed suspect / Abyss contractor
Is exposed as having taken an Abyss contract tied to the attack and thinks he will never take a contract from the Abyss again.
Status: Lucian named as Abyss-linked murderer/suspect
Knowledge: Players know the attack connects to an explicit Abyss contract.
Relationships
former faction
The Abyss
Lucian represented the Abyss at the Masquerade but was exiled after the failed plot.
No public inventory items yet.
Tags
The Vale family of Equinox Vale were a noble family in the Scholar Era that had soon separated and became more of a name lost to history and the name more associated to the Temple in Equinox Vale, then the Vale family themselves. Although technically raised as a noble, by the time Lucian reached adulthood and the end of the Centrum era, there were essentially no funds or capital for him to build off of. Having to use what skills and what was left of his family name, he left for the Queefdom and joined ranks with the Abyss. He was present at the Masquerade part of Baron von Queef as a representative of the Abyss and was found guilty of murdering Bon von Bovi at the party in an attempt to frame Timberlake von Queef. Although believed to be an Abyss plot; Lucian was exiled from the organization immediately and was imprisoned
Guests mingle across Queef Tower while key suspects and witnesses settle into place, Havyk creates a protective psychic link, and Maine finds a locked east-wing door marked by a grim fey claw.
storyHavyk pleads for Rice Hands' mind and soul to return, but even Timberlake's Power Word Heal cannot restore what the Fate Hag destroyed.
storyDallas finds the metal canister from Bon's murder, Nick reads Geargoggle's thoughts, and Lucian Vale is exposed as having taken an Abyss contract before Ash tackles him.
storyThe masquerade at Queef Manor turns catastrophic: Nick becomes a vampire, Rice Hands dies, and the Von Queef/VQU political threads deepen.
aspectIllusioncraft is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupAn elite Velvet Cross and Queefdom shadow society tied to soulflayer influence, high-society leverage, Abyss contracts, and the Baron von Queef Masquerade murder plot.
locationEquinox Vale is the East Rekhyov temple-city gathered around solar doctrine, tabernacle roads, ritual balance, and the public promise that the valley can make order feel natural.