Unsorted

PP3

Percival Pringle III

AliveHumanCompanion Bond

Bio

Percival Pringle III, known as PP3, is a human noble artificer of Point Pringle and a celebrated inventor whose legacy still rattles through every experimental district in the city. Hailed as a Drakkuskan War innovator, he helped define the Pringle ideal: progress first, consequences eventually. His Eidolon Bond with his beloved sheep Schnookums became part of both family myth and civic gossip, especially after grief pushed his brilliance into stranger and more volatile directions. Still active at Pringle Manor, PP3 remains a symbol of Point Pringle’s greatest contradiction: genius that can stabilize a city while quietly teaching it to become unhinged.

Notes

Partner Tono was killed by Greasetooth. PP5 operates with the Exiles from the Threads of Truth safehouse against Greasetooth/Evil in Point Pringle and provided ignition crystals/auto wagon support for the Stormcall mission. At the Act 4 finale, PP5 stayed in Point Pringle with Eveline and their father after PP4 claimed leadership, while the Pringles asked the party and Lawful forces to leave the city.

Session Appearances

8 linked appearances

2025-09-01

Act 4 Episode 1 Session Note

Point Pringle / Act 4 continuity

Funeral anchor / act-transition figure

His funeral marks the correct Act 4 threshold.

Status: PP3 death/funeral becomes act-boundary anchor

Knowledge: Players know the Point Pringle return is framed through PP3’s funeral.

2025-04-24

Act 3 Episode 1 Scene 8

Pringle Manor invention room

Referenced inventor / grief-driven creator

Is referenced through grief-driven inventions that haunt the Pringle household.

Status: PP3 invention legacy gains emotional context

Knowledge: Players know the inventions are not just whimsical, but grief-shaped.

2025-04-24

Act 3 Episode 1 Scene 7

Pringle Manor side room

Inventor ancestor / relic source

Is represented through the room of old PP3 relics and inventions.

Status: PP3 invention legacy becomes usable clue/loot field

Knowledge: Players know his old inventions may still have effects.

2025-04-17

Act 3 Episode 1 Scene 2

Pringle Manor front gate

Dinner host / covert route resource

Is established as the intended dinner contact who can support the wagon route into Stormcall.

Status: Dinner access secured

Knowledge: Players know PP3 is the route to further cover and support.

2025-04-24

Act 3 Episode 1 Scene 13

Pringle Manor dining hall aftermath

Household witness / aftermath participant

Is present after the fight as the Maine variant chart is discovered.

Status: No direct status change

Knowledge: Players know PP3’s manor attack is tied to variant and Evil stakes.

2025-04-24

Act 3 Episode 1 Scene 12

Pringle Manor dining hall and kitchen corridor

Host / resource provider

Offers the party a test-rig auto wagon and lodging before the grenade and goblin attack interrupts dinner.

Status: Auto wagon support promised if party survives

Knowledge: Players know PP3’s support can get them back toward Stormcall.

2025-04-24

Act 3 Episode 1 Scene 11

Pringle Manor dining hall

Insensitive patriarch / social pressure source

Loudly implies Eveline and Faephine are destined for marriage, forcing awkward honesty.

Status: Raises household pressure around Eveline’s romance

Knowledge: Players know PP3 is socially blunt and intrusive.

2025-04-24

Act 3 Episode 1 Scene 10

Pringle Manor dining hall

Eccentric host / inventor patriarch

Hosts dinner, shows off Pringle foods and inventions, and reveals the household blend of hospitality, experimentation, grief, and social discomfort.

Status: PP3’s invention culture and grief-haunted personality become clear

Knowledge: Players know PP3 is brilliant, eccentric, and often insensitive.

Related Story Posts

Act 3, Episode 1, Scene 2

Memory Mist at Pringle Manor

2025-04-17 / Pringle Manor front gate

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-17

The Ex Force arrives at Pringle Manor through an unstable old teleportation circle, triggering memory-mist visions before Dhaz stabilizes the glyphs.

FirestarterFoulcrumNightshadeRuinGlintfangPP3Storm Boulder0 likes

Act 3, Episode 1, Scene 7

PP3's Room of Old Ideas

2025-04-24 / Pringle Manor side room

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-24

After the Dinkle's bombing, the full party regroups at Pringle Manor and explores a dusty side room full of PP3's strange old inventions.

CardinalFirestarterFoulcrumNightshadeRuinMaineGlintfangPP30 likes

Act 3, Episode 1, Scene 8

The Mirror Shows Eight Maines

2025-04-24 / Pringle Manor invention room

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-24

Eveline explains PP3's cracked mirror, and Maine sees eight alternate versions of himself before the mirror shatters.

CardinalMaineGlintfangGreasetoothPP3PP5TONO0 likes

Act 3, Episode 1, Scene 10

Dinner Under Schnookums' Gaze

2025-04-24 / Pringle Manor dining hall

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-24

The party joins PP3's strange Pringle Manor dinner, where family grief, eccentric inventions, and experimental food fill the room before the mission talk can begin.

CardinalFirestarterFoulcrumNightshadeRuinMaineGlintfangPP3PP5Storm BoulderZodiacPointer0 likes

Act 3, Episode 1, Scene 11

Love, Moonlight, and Family Pressure

2025-04-24 / Pringle Manor dining hall

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-24

Dinner exposes the pressure around Eveline and Faephine's lifelong bond while Jonah discovers Faephine's sincere interest in the Creator and New VQU.

CardinalFoulcrumMaineCroneGlintfangPP3The CreatorZodiacPointer0 likes

Act 3, Episode 1, Scene 12

Grenade at the Dinner Table

2025-04-24 / Pringle Manor dining hall and kitchen corridor

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-04-24

A grenade interrupts PP3's dinner just after he offers the party an auto wagon, and Grease Tooth's forces attack Pringle Manor from the kitchen corridor.

CardinalFirestarterFoulcrumNightshadeRuinMaineGlintfangGreasetoothPP3PP5Storm BoulderZodiac0 likes

Showing 6 of 9 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

Related Items

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Linked Pages

story

Act 3, Episode 1, Scene 2: Memory Mist at Pringle Manor

The Ex Force arrives at Pringle Manor through an unstable old teleportation circle, triggering memory-mist visions before Dhaz stabilizes the glyphs.

story

Act 3, Episode 1, Scene 7: PP3's Room of Old Ideas

After the Dinkle's bombing, the full party regroups at Pringle Manor and explores a dusty side room full of PP3's strange old inventions.

story

Act 3, Episode 1, Scene 8: The Mirror Shows Eight Maines

Eveline explains PP3's cracked mirror, and Maine sees eight alternate versions of himself before the mirror shatters.

story

Act 3, Episode 1, Scene 10: Dinner Under Schnookums' Gaze

The party joins PP3's strange Pringle Manor dinner, where family grief, eccentric inventions, and experimental food fill the room before the mission talk can begin.

story

Act 3, Episode 1, Scene 11: Love, Moonlight, and Family Pressure

Dinner exposes the pressure around Eveline and Faephine's lifelong bond while Jonah discovers Faephine's sincere interest in the Creator and New VQU.

story

Act 3, Episode 1, Scene 12: Grenade at the Dinner Table

A grenade interrupts PP3's dinner just after he offers the party an auto wagon, and Grease Tooth's forces attack Pringle Manor from the kitchen corridor.

story

Act 3, Episode 1, Scene 13: The Alignment Chart of Maines

Maine finds a half-burned note tracking alternate Maines by alignment, tying Tono, Gravenhurst, Grease Tooth, and Evil into one mystery.

story

Act 3 Episode 1 Session Notes

This session continues the Point Pringle staging leg before Stormcall, but the Grease Tooth plot and Maine-variant reveal overtook the travel objective. The party ends the night at Pringle Manor after dinner combat, with a long rest implied and PP3’s auto wagon still offered.

story

Act 4 Episode 1 Session Note

Act 4 should begin when the party reaches Point Pringle for PP3’s funeral. The prior Point Pringle crisis, Pringle succession conflict, and Kaos/chaos maze material should be treated as Act 4 rather than Act 4.

aspect

Companion Bond

Companion Bond is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.

location

Point Pringle

A technomancy city-state under Pringle authority where lab districts, industrial wards, and family politics collide.

GM / Spoiler Notes

Hidden until revealed.