Unsorted

Kindred

Baron von Queef

"History loves a leading man."
ResurrectedVampireWhispering (Mental Manipulation)

Bio

Baron von Queef, known as Kindred, is the resurrected dhampir headmaster of Von Queef University and heir to two dangerous bloodlines. Revived by his mother, Nora Rabe von Queef, he returned with telepathic power, theatrical charisma, and a renewed appetite for influence. After Centrum’s collapse, Baron reopened VQU and helped establish QUEST as a response to Jericha’s growing threats. Equal parts noble, performer, and political architect, he knows every room is a stage.

Notes

Died in 2098 but was revived in 2098 via the Phoenix Circuit prior to the Battle of VQU by Nora Rabe von Queef. Nick Kremp found empty Boost bottles in Baron’s VQU dorm room shortly before the Battle of VQU. In Act 2, the party signed Djeebus-backed contracts joining Baron’s Queef Intelligence Initiative/New VQU field structure.

Session Appearances

18 linked appearancesshowing 12

Unknown / Pink Pony Act 1

Pink Pony Act 1 Episode 3

Queef Tower aftermath

Host / New VQU opportunist

Restores order after the murder, undeath, and hag violence while continuing to position the new VQU.

Status: Baron uses disaster as VQU recruitment context

Knowledge: Players know VQU recruitment proceeds despite the scale of the tragedy.

2025-11-20

Act 5 Episode 2 Scene 1

VQU to road caravan

Institutional commander / mission source

Directs the party to X after the concert aftermath.

Status: Baron’s new institutional chain of command is active

Knowledge: Players know Baron delegates field mission logistics through X.

2025-10-17

Act 5 Episode 1 Scene A

Von Queef University central quad

New Centrum figurehead / public order builder

Appears on “The Centrum Returns” posters as part of the promoted new order.

Status: Act 5 opens with Baron publicly branding a new power structure

Knowledge: Players know Baron is central to the new Centrum spectacle.

2025-06-??

Act 4 Episode 1 Scene 1

Faephine Moonhold’s astral cat-tower observatory

Strategic priority source / New VQU commander

His three priorities are discussed: save lives, gather allies, and secure a Pringle-led future for Point Pringle.

Status: Baron’s strategic frame guides the party

Knowledge: Players know Baron’s mission priorities shape the Point Pringle plan.

2025-02-08

Act 2 Special Episode Scene 5

Queef Tower main hall / stage

Host / manipulative showman

Theatrically uses Bon’s arrival to make a statement against Timberlake before the explosion.

Status: His pageantry is shattered by the murder

Knowledge: Players know Baron is still staging social power even as the event turns violent.

2025-02-08

Act 2 Special Episode Scene 3

Queef Tower exterior / Grand Entrance Hall

Host / event controller

Hosts the masquerade at Queef Tower, where guests are forced through identity-verifying and anti-disguise entrance procedures.

Status: Baron’s event is framed as controlled exposure, not harmless pageantry

Knowledge: Players know the host’s estate strips away concealment.

2025-02-08

Act 2 Special Episode Scene 11

Queef Tower / wagon back to Gravenhurst

Host / recruiter

Forces guests to leave, thanks the adventurers, and offers 500 gold to join the new VQU despite the murder, undeath, and political scandal.

Status: New VQU recruitment hook remains active

Knowledge: Players know Baron keeps pushing New VQU even after the catastrophe.

2025-02-08

Act 2 Special Episode Scene 1

Little Shope of Horticulture

Invitation source / political host

Sends the crimson-ribbon invitation for the masquerade, positioning it as the reopening of Queef Palace and rebirth of VQU.

Status: Baron’s New VQU announcement becomes formal event canon

Knowledge: Players know Baron is staging elite political theater around New VQU.

2025-03-27

Act 2 Episode 7 Scene 2

New VQU classroom

Institutional founder / introducer

Introduces Zeus and reveals Ex, folding old Centrum remnants into New VQU’s field order.

Status: Completes Act 2-to-Act 3 transition

Knowledge: Players know Baron’s institution absorbs old power into new mission structure.

2025-03-27

Act 2 Episode 7 Scene 1

New VQU classroom

Institutional founder / QII commander

Explains New VQU’s rebirth, his missing mothers and dead vampire father, and the QII plan to protect Witchborn, recruit allies, and restore order through knowledge.

Status: Formally establishes New VQU field-team premise

Knowledge: Players know Baron now commands the party’s institutional path.

2025-02-20

Act 2 Episode 5 Scene 2

Little Shope of Horticulture

Referenced New VQU figure

Is referenced as part of Astrid’s New VQU return and unresolved masquerade aftermath.

Status: New VQU remains a decision front

Knowledge: Players know Baron’s project remains active.

2025-02-06

Act 2 Episode 5 Scene 1

Little Shope of Horticulture

Invitation source / New VQU figure

Is referenced through Astrid’s reveal of his masquerade invitation and coming new-era announcement.

Status: Baron’s masquerade hook becomes active

Knowledge: Players know Baron is preparing a public New VQU/Queefdom move.

Related Story Posts

Act 1, Episode 2, Scene 4

Murderball Tryouts

2098 MB / VQU Murderball court

Recap StoryCurrent Campaign2098 MB

A few days had passed since the courtyard incident, and Von Queef University had resumed its routines. Sort of.

FoulcrumGrimclawBowflexGlintfangKindred0 likes

Act 1, Episode 2, Scene 6

Albert Was Right

2098 MB / Room 3A

Recap StoryCurrent Campaign2098 MB

Back in Room 3A, Nick Kremp remained settled on the edge of his bed, a small candle flickering between his hands. A token for Orlandus. A moment for himself.

FirestarterGeneralKindredPinocchio0 likes

Act 1, Episode 3, Scene 1

The Unity Festival

2098 MB / Unity Festival / VQU campus

Recap StoryCurrent Campaign2098 MB

The Unity Festival had started as a sacred tradition — a celebration of harmony among the followers of the Power Nine. It had survived the centuries, adapted to the Centrum era, and now wore the hollow smile of an event too polite to mention the cracks in the

FortuneGlintfangIronhoofKindredMasqueradePinocchioProfessor0 likes

Act 1, Episode 3, Scene 6

Episode 3 – Scene 6: Nick

2098 MB / Room 3A

Recap StoryCurrent Campaign2098 MB

Nick Kremp had never been good at silence. Not the respectful kind, anyway. The room was too neat. Too Baron. The sort of neatness that said _I’m in control_, and the sort of roommate that said _you aren’t._

FirestarterKindred0 likes

Act 1, Episode 5, Scene 6

The Ruins of VQU

2098 MB / Ruins of VQU / library threshold

Recap StoryCurrent Campaign2098 MB

The world reassembled around them in pieces — smell first, then heat, then light.

CardinalFirestarterFoulcrumVictor ShawMaineGlintfangKindredMasquerade0 likes

Act 2, Episode 4, Scene 2

Cynthia's Cave

2025-01-30 / Cynthia’s cave camp

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-01-30

The party reaches Cynthia's cave, learns the Githyanki are using Smiteclaw Village to hunt dragon power, and accepts the mission to find Virgil.

CardinalFoulcrumGrimclawNightshadeVictor ShawMaineBohoKindredMagus0 likes

Showing 6 of 21 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

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Linked Pages

story

Act 1, Episode 2, Scene 4: Murderball Tryouts

A few days had passed since the courtyard incident, and Von Queef University had resumed its routines. Sort of.

story

Act 1, Episode 2, Scene 6: Albert Was Right

Back in Room 3A, Nick Kremp remained settled on the edge of his bed, a small candle flickering between his hands. A token for Orlandus. A moment for himself.

story

Act 1, Episode 3, Scene 1: The Unity Festival

The Unity Festival had started as a sacred tradition — a celebration of harmony among the followers of the Power Nine. It had survived the centuries, adapted to the Centrum era, and now wore the hollow smile of an event too polite to mention the cracks in the

story

Act 1, Episode 3, Scene 6: Episode 3 – Scene 6: Nick

Nick Kremp had never been good at silence. Not the respectful kind, anyway. The room was too neat. Too Baron. The sort of neatness that said _I’m in control_, and the sort of roommate that said _you aren’t._

story

Act 1, Episode 5, Scene 6: The Ruins of VQU

The world reassembled around them in pieces — smell first, then heat, then light.

story

Act 2, Episode 4, Scene 2: Cynthia's Cave

The party reaches Cynthia's cave, learns the Githyanki are using Smiteclaw Village to hunt dragon power, and accepts the mission to find Virgil.

story

Act 2, Episode 5, Scene 1: Back Through the Leaves

The party returns through Cynthia's circle to Astrid's garden and learns Gravenhurst has changed: Baron's masquerade is coming, strange vending machines have appeared, and faction trouble is waiting.

story

The Crimson Invitation

Astrid gives My Alchemical Romance Baron von Queef's crimson invitation, framing the masquerade as the reopening of Queef Palace and the public rebirth of VQU.

story

The Masquerade Without Masks

The guests arrive at Queef Tower, meet Sinclair's duplicated service presence, sign the magical guestbook, and discover the masquerade is built to expose rather than conceal.

story

The Piano Goes Dark

Bon von Bovi arrives as Baron's theatrical statement against Timberlake, performs "It's My Wife," and is killed when the piano explodes into magical darkness.

story

Leaving Queef Tower Changed

Baron clears the guests from Queef Tower while still offering 500 gold to join New VQU, and the groups return to Gravenhurst carrying Rice Hands' corpse and Nick's transformation.

story

Act 2, Episode 5, Scene 2: Astrid's Reckoning

After dinner at Astrid's shop, Astrid thanks the party, praises Jonah's presence in Gravenhurst, confirms she is returning to VQU, and names the unresolved fronts now facing the level-four group.

story

Act 2, Episode 7, Scene 1: Baron's New VQU

The party steps from Jebus's lamp into Baron's classroom, where New VQU's mission is framed as Witchborn protection, recruitment, and active fieldwork.

story

Act 2, Episode 7, Scene 2: To Me, My Ex Force

Baron introduces Zeus Beefcake and the drained lich-remnant Ex, who names the new field team the Ex Force.

story

Act 2 Episode 7 Session Notes

Post-session clarifications established each prisoner: Victor had Exaba, Ash had Eveline, Maine had Jeff, Dhaz Pelosh had Emmy, Nick had I.J., Jonah had Podon, Araspinn had an unmet NPC, and Rifleton Rob had Orenthal James. Victor remains in the background with Exaba while a new PC is introduced.

story

Act 4, Episode 1, Scene 1: Baron's Three Priorities

In Faephine's astral refuge, the party reframes the Point Pringle crisis around Baron's three priorities: save lives, gather allies, and preserve a Pringle-led future.

story

The Centrum Returns

After two months of downtime, the party returns to VQU for a festival-like New Centrum announcement under Queefdom branding.

story

Act 5, Episode 2, Scene 1: QUEST Sends Them to Aleklot's Rest

After the concert aftermath, Baron directs the party to X, who sends QUEST toward Aleklot's Rest for an artifact-recovery mission.

story

Act 5, Episode 2, Scene 47: Salah Begins the VQU Intake

The party returns to VQU, where Salah begins QUEST intake for personnel, incident summaries, and recovered item declarations.

story

Act 5, Episode 5, Scene 42: The Chapel Belongs to the Vayne Family's Old Rot

The chapel loot and diaries connect the dead necromancer to Mortellus Vayne, Aria Vayne, Gertie, the Duskborn scroll, and Havyk.

story

The Masquerade Makes Nick a Vampire

The masquerade at Queef Manor turns catastrophic: Nick becomes a vampire, Rice Hands dies, and the Von Queef/VQU political threads deepen.

aspect

Whispering

Whispering is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.

GM / Spoiler Notes

Hidden until revealed.