Joined the Aleklot’s Rest dungeon tour as a halfling clothier in the guide group.

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Gumbo
Gumbo is a halfling clothier and adventurer who joined the Aleklotson Inn dungeon tour alongside Jeremiah Shadowplay and My Alchemical Romance. Practical, opportunistic, and interested in exotic materials, Gumbo saw dragon parts as potential fashion resources.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Gumbo is a halfling clothier and adventurer who joined the Aleklotson Inn dungeon tour alongside Jeremiah Shadowplay and My Alchemical Romance. Practical, opportunistic, and interested in exotic materials, Gumbo saw dragon parts as potential fashion resources.
Joined the Aleklot’s Rest dungeon tour as a halfling clothier in the guide group.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Healing is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectSpare the Dying
Touch one living creature at 0 hit points. The target becomes stable. This power has no effect on Constructs or Undead.
Soothing Touch
Touch one willing creature. The target regains 1d4 hit points. A creature can benefit from this power once per short rest.
Cure Wounds
Touch one creature. The target regains 9 (2d8) hit points plus your WIS modifier.
Healing Word
Choose one creature you can see within range. The target regains 7 (1d8) hit points plus your WIS modifier.
Cleanse Wound
Touch one creature and end one bleeding, minor poison, or mundane infection effect on it if the effect is Tier 1 or lower. The target also regains hit points equal to your WIS modifier.
Guarded Recovery
When a creature you can see within range regains hit points, it gains temporary hit points equal to your WIS modifier plus your proficiency bonus.
Mass Healing Word
Choose up to six creatures you can see within range. Each target regains 11 (2d8) hit points plus your WIS modifier.
Revivify
Touch one creature that died within the last minute. The target returns to life with 1 hit point. This cannot restore a creature that died of old age or whose body is missing vital organs.
Beacon of Hope
Choose creatures of your choice within range. For the duration, each target has advantage on WIS saving throws and death saving throws, and regains the maximum possible hit points from healing.
Purge Affliction
Touch one creature and end one charmed, frightened, poisoned, diseased, or cursed effect affecting it if the effect is Tier 3 or lower. The target regains 3d8 hit points if an effect ends this way.
Mass Cure Wounds
Choose up to six creatures in a 30-ft. radius centered on a point within range. Each target regains 31 (7d8) hit points plus your WIS modifier.
Greater Restoration
Touch one creature and end one charmed, petrified, cursed, exhaustion, ability reduction, or hit point maximum reduction effect affecting it if the effect is Tier 5 or lower.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Healing
Institution / Faction
Aleklot's Rest
Session Appearance
Act 5 Episode 2 Scene 35
2025-12-19 / Mass healer / party stabilizer
Session Appearance
Act 5 Episode 2 Scene 28
2025-12-11 / Tour companion / cliffhanger participant
Session Appearance
Act 5 Episode 2 Scene 27
2025-12-11 / Tour companion / stairway combat participant
Session Appearance
Act 5 Episode 2 Scene 26
2025-12-11 / Tour companion / master-path witness
Session Appearance
Act 5 Episode 2 Scene 23
2025-12-11 / Hidden-route descender / tour companion
Session Appearance
Act 5 Episode 2 Scene 21
2025-12-11 / Tour companion / route divergence participant
Session Appearance
Act 5 Episode 2 Scene 19
2025-12-11 / Halfling clothier / tour participant
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access-ready
2/3 play gates ready. Play data is ready; DM approval is the remaining gate.
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Healing has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Mass healer / party stabilizer
Casts a high-powered Mass Healing Word to pull the party back up after the young green dragon's poison breath.
Status: Gumbo prevents a broader wipe
Knowledge: Players know Gumbo is more capable than a casual tour participant.
Tour companion / cliffhanger participant
Is present as the young black dragon appears on the master-path stairs.
Status: Tour companion remains trapped in true danger
Knowledge: Players know Gumbo is still with the group as the dragon reveal happens.
Tour companion / stairway combat participant
Is present as the group struggles against dragon-grafted humanoids on the steep stairs.
Status: Tour companions remain trapped in true danger
Knowledge: Players know Gumbo is still with the group during the graft fight.
Tour companion / master-path witness
Continues with the group as Jeremiah explains his Aboleth connection and the dragon-grafted humanoids begin waking along the stairs.
Status: Companions remain in the dangerous route
Knowledge: Players know Gumbo is still present when the master path escalates.
Hidden-route descender / tour companion
Descends with the party into the hidden lower passage.
Status: Companion enters real danger route
Knowledge: Players know Gumbo remains with the group.
Tour companion / route divergence participant
Is pulled into the hidden legendary path instead of the intended tourist route.
Status: Companions are pulled into party's fraud-based route choice
Knowledge: Players know Gumbo is brought along into the risk.
Halfling clothier / tour participant
Joins the dungeon tour group introduced by Herman Winger.
Status: Additional hired/tour participant introduced
Knowledge: Players know Gumbo is a fellow participant in the dungeon crawl.
No public inventory items yet.
Aliases
Tags
Act 5: Gumbo joined the master-path descent, wanted dragon purses from grafted material, cast a powerful Mass Healing Word after the green dragon’s breath dropped the party, claimed dragon scales/materials per his deal, paid the party 300 gold, and left after the Aleklot’s Rest return. He was the only hired companion to return with the party after Herman died and Oskar/Jeremiah vanished.
The stairway dragon fight resumes, Morgan blasts the dragon with Evan Pistachio's staff, and the dragon's poison breath nearly wipes out the party.
storyJeremiah revives Morgan with Revivify for the Aboleth, then reveals radiant and void-lit power as tensions around Ash's path sharpen.
storyJonah casts Beacon of Hope before the lair while Morgan prepares replacement zombies from the dragon-grafted corpses.
storyThe lair reveals empty chests, a young green dragon wearing General Falafelsnout's head as a crown, and Voiling forces tied to Castro.
storyA second poison breath drops much of the party, destroys Morgan's zombies, and kills Herman Winger beyond quick rescue.
storyThe Voiling General escapes through a void portal, Jeremiah pulls Oskar through, and Ash is blocked by a mind-flayer-like figure.
storyWith the Voiling forces gone and Oskar missing, Ash kills the weakened young green dragon with his tentacle.
storyThe party finds a magically protected chest left by Victor Shaw, with TSUNAMI as the password and graffiti pointing to Maine's old disaster.
storyThe party recovers Victor's cache, Gumbo claims dragon materials, and Jonah carries Herman Winger's body back toward the inn.
storyThis session resolves the Aleklot’s Rest master path: the party survives two phases of dragon combat, Herman Winger dies, Jeremiah revivifies Morgan, Oskar and Jeremiah vanish through a void path, Ash is blocked by a mind-flayer-like figure, Ash kills the young green dragon, and Victor Shaw’s time-cache rewards the group.
storyBirdfolk guide Herman Winger introduces the three-star dungeon tour group and gathers waiver confirmations before leading them into the cave system.
storyAt the dungeon entrance, Darius becomes transfixed by a forming puddle before shaking himself free and confirming his waiver.
storyAsh uses the Rat King Crown to speak with a giant rat, and Maine alters Herman's memory so the party can take the master path with full loot rights.
storyThe party descends the hidden drop with Ash's help and loots the dead woman, finding Tilt's Chill Touch and a +1 wand.
storyJeremiah speaks of the Aboleth, void purpose, and light before spotting humanoids grafted with dragon parts waking along the master path stairs.
storyDragon-grafted humanoids attack on the stairs, Jeremiah enslaves one with Aboleth power, and Morgan raises a fallen grafted body as a zombie.
storyAs Herman panics and suggests retreat, a young black dragon appears on the master path stairs, turning the dungeon into a true dragon crisis.
storyThis session moves the party from the paid three-star tour into the hidden master path through rat guidance and Maine’s memory alteration. The route reveals older loot, a teleporting rat named Heathcliff, Jeremiah Shadowplay’s Aboleth/void connection, dragon-grafted humanoids, and a living young black dragon.
aspectHealing is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupAleklot's Rest currently has 6 linked character entries in the World of Jericha archive.