Was rescued from Xalaethra's barn as part of Havyk's negotiation with Xalaethra.

Opening the archive

Opening the archive
Glittergold
ZsaZsa Glittergold, known as Glittergold, is a mountain dwarf dancer, glamour bard, and flamboyant performer of the Pink Pony Tavern whose art turns spectacle into soft rebellion.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
ZsaZsa Glittergold, known as Glittergold, is a mountain dwarf dancer, glamour bard, and flamboyant performer of the Pink Pony Tavern whose art turns spectacle into soft rebellion.
Was rescued from Xalaethra's barn as part of Havyk's negotiation with Xalaethra.
Began moving toward Pink Pony Girls membership after the farm rescue.
Performed at the Pink Pony Tavern before a Lawful decree interrupted the night.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Illusioncraft is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectMinor Illusion
Create one illusory sound or one image of an object within range. The image fits in a 5-ft. cube and has no physical substance. A creature that uses the Study action and succeeds on an INT check against your power save DC recognizes it as an illusion.
Mysterious Presence
Touch one willing creature and blur its social impression. Until the effect ends, other creatures subtract 1d4 from WIS (Insight) or WIS (Perception) checks made to read, track, or identify the target.
Disguise Self
Change your apparent appearance, clothing, equipment, height by up to 1 ft., and general build. The illusion does not withstand physical inspection. A creature can use the Study action and make an INT check against your power save DC to discern the disguise.
Silent Image
Create a visual illusion no larger than a 15-ft. cube at a point within range. As an action, move it within range and alter its appearance. Physical interaction reveals it as false. A creature can Study it with an INT check against your power save DC.
Illusory Script
Write on a suitable surface and make the message appear normal to chosen readers, but false, unintelligible, or altered to others. A creature with truesight reads the hidden message normally.
Flicker Veil
When a creature you can see within range is targeted by an attack, impose a penalty equal to your INT modifier on the attack roll as the target’s outline flickers.
Hypnotic Pattern
Create a twisting pattern in a 30-ft. cube. Creatures of your choice in the area that can see it must make a WIS save or become charmed, incapacitated, and have speed 0 for the duration. The effect ends for a creature if it takes damage or another creature uses an action to shake it awake.
Major Image
Create an image, creature, object, or phenomenon no larger than a 20-ft. cube. It includes sound, smell, and temperature but cannot cause harm. As an action, move and reshape it within range. Physical interaction or a successful INT Study check against your power save DC reveals it as false.
Distorting Decoy
When a creature you can see within range is hit by an attack, a false image shifts the strike. Reduce the damage by 3d8 + your INT modifier.
Phantom Terrain
Cover a 20-ft. radius area within range with false footing, fog, shadows, or misleading depth. The area is lightly obscured and difficult terrain for hostile creatures that fail an INT save when they enter or start there.
Mislead
Become invisible and create an illusory double where you stand. As an action, move the double up to twice your speed and make it speak, gesture, and behave as you choose. You can see and hear through it. Your invisibility ends if you attack, deal damage, or use a power.
Seeming
Give illusory appearances to any number of creatures you can see within range. An unwilling target may make a CHA save to resist. The illusion changes apparent body, clothing, armor, and gear but fails physical inspection.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Illusioncraft
Location
Gravenhurst
family
Glittergold - ZsaZsa Glittergold
partner
Zsa Zsa Glittergold
Session Appearance
Pink Pony Act 1 Episode 6
Unknown / Pink Pony Act 1 / Performer / interrupted tavern figure
Session Appearance
Pink Pony Act 1 Episode 2
Unknown / Pink Pony Act 1 / Rescued prisoner / future member trajectory
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access-ready
2/3 play gates ready. Play data is ready; DM approval is the remaining gate.
Read profile
Lore, story links, public inventory, and public relationships are readable.
Like / react
Sign in to like/react here.
Comment
Sign in to comment as your profile.
Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Illusioncraft has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Performer / interrupted tavern figure
Performs at the tavern before a Lawful decree interrupts the night.
Status: Zsa Zsa’s tavern role established after earlier rescue
Knowledge: Players know rescued allies can become part of the tavern ecosystem.
Rescued prisoner / future member trajectory
Is rescued from the barn as part of Havyk’s negotiation with Xalaethra and begins moving toward membership.
Status: Zsa Zsa rescue adds a future Pink Pony ally
Knowledge: Players know Zsa Zsa’s freedom is tied to the Xalaethra bargain.
Relationships
partner
Zsa Zsa Glittergold
No public inventory items yet.
Tags
A Lawful decree interrupts Zsa Zsa's performance, the party infiltrates the barracks, and Arthur opens a portal tied to rescuing Dallas's mother.
storyHavyk receives Chaos as replacement eyes, and the party negotiates with Xalaethra rather than treating the Medusa farm as a simple monster hunt.
aspectIllusioncraft is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
locationGravenhurst is the Queefdom district where corpses, rumors, refugees, postal politics, gang pressure, old VQU fallout, and a suspicious number of useful side streets all seem to find the same map.