Was promoted on new Centrum posters and scheduled for a special concert announcing the Centrum’s return.

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Encore
Timberlake von Queef, known as Encore, is a half-elf bard, noble scion, and former member of the Queefdom boy band 32 Degrees. Charismatic, scandal-prone, and theatrically self-aware, he turned celebrity into both weapon and shield, wielding sonokinesis through performance, glamour, and crowd emotion.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Timberlake von Queef, known as Encore, is a half-elf bard, noble scion, and former member of the Queefdom boy band 32 Degrees. Charismatic, scandal-prone, and theatrically self-aware, he turned celebrity into both weapon and shield, wielding sonokinesis through performance, glamour, and crowd emotion.
Was promoted on new Centrum posters and scheduled for a special concert announcing the Centrum’s return.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Sonokinesis is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectThunderclap
Release a sharp burst of sound. Each creature of your choice in the emanation must make a CON save, taking 4 (1d8) thunder damage on a failed save. The sound can be heard up to 100 ft. away unless you choose to dampen it.
Sonic Tap
Fire a tight pulse of sound at one creature or object within range. Make a ranged power attack. On a hit, the target takes 5 (1d10) thunder damage, and fragile unattended objects may crack or ring loudly.
Thunderwave
Unleash a wave of thunderous force. Creatures of your choice in the cube must make a CON save, taking 2d8 thunder damage and being pushed 10 ft. away from you on a failed save, or half damage only on a success. Unsecured objects are also pushed 10 ft.
Amplify Voice
Your voice carries with supernatural clarity and force. For the duration, your voice can be heard clearly up to 300 ft. away, you have advantage on Performance and Intimidation checks using voice, and once before the effect ends when you deal thunder damage, add your CHA modifier to one damage roll.
Muffle Sound
Touch one willing creature or object. For the duration, sounds made by the target are dampened. Affected creatures have advantage on Stealth checks relying on silence, and affected objects make no ordinary handling or movement noise.
Resonant Note
Release a precise vibrating note at one creature or object within range. The target must make a CON save, taking 2d6 thunder damage on a failed save, or half on a success. Unattended fragile objects take the damage automatically.
Cacophonic Shield
Thunderous reverberations fill the emanation. Hostile creatures entering or ending their turns there must make a CON save, taking 3d6 thunder damage and becoming deafened until the start of your next turn on a failed save, or half damage only on a success. You gain resistance to thunder damage, and ranged attack rolls against you have disadvantage.
Thunder Step
Teleport to an unoccupied space you can see within range. Immediately after you leave, each creature within 10 ft. of the space you left must make a CON save, taking 3d10 thunder damage on a failed save, or half on a success. You may bring one willing creature of your size or smaller within 5 ft. of you.
Echo Sense
Emit subtle clicks, hums, or pulses and read returning echoes. For the duration, gain blindsight out to 30 ft. while you are not deafened and sound can travel. This sense does not function in magical silence.
Disrupting Pitch
Choose one creature within range and assault it with unstable pitch. The target must make a CON save, taking 3d8 thunder damage and becoming deafened for the duration on a failed save, or half damage only on a success. While deafened this way, it has disadvantage on concentration checks and cannot benefit from effects requiring it to hear commands, music, or instructions. It repeats the save at the end of each turn.
Destructive Wave
Destructive sound ripples outward. Creatures of your choice in the emanation must make a CON save, taking 5d6 thunder damage and 5d6 radiant, necrotic, or force damage on a failed save and falling prone, or half damage only on a success.
Resonant Structure
Tune your senses to a structure, wall, bridge, machine, instrument, or similar object within range. For the duration, you know its major stress points, hollow spaces, weak joins, and resonant flaws. The first time you or an ally deals thunder or bludgeoning damage to it before the effect ends, the damage is doubled.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Sonokinesis
Institution / Faction
Von Queef University
Institution / Faction
32 Degrees
Institution / Faction
Swarsbard Three
family
Von Queef
Session Appearance
Pink Pony Act 1 Episode 3
Unknown / Pink Pony Act 1 / Access helper / masquerade facilitator
Session Appearance
Act 5 Episode 1 Scene A
2025-10-17 / New Centrum public figure / poster subject
Session Appearance
Act 2 Special Episode Scene 9
2025-02-08 / Witness / helper
Session Appearance
Act 2 Special Episode Scene 7
2025-02-08 / Reporter / witness
Session Appearance
Act 2 Special Episode Scene 5
2025-02-08 / Target of Baron’s social statement
Session Appearance
Act 2 Special Episode Scene 4
2025-02-08 / Von Queef guest / tension figure
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
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Playable now
Required play gates are ready. Public wiki polish is tracked separately.
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Sheet, player access, and powers are ready for table use.
Play gates
3/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
Approved player access is connected.
Power readiness42 sheet-ready
Sonokinesis has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Playable now. Table tools are tools partial. Wiki state is wiki polished.
Access helper / masquerade facilitator
Helps the Pink Pony PCs attend the Queef Tower masquerade in Maddie’s place.
Status: Timberlake links tavern side to noble event access
Knowledge: Players know the Pink Pony Girls did not enter the masquerade through a normal invitation route.
New Centrum public figure / poster subject
Appears on “The Centrum Returns” posters during the VQU announcement.
Status: New Centrum roster expands publicly
Knowledge: Players know Timberlake is attached to the promoted order.
Witness / helper
Is among those unable to find a solution for Rice Hands.
Status: No direct status change
Knowledge: Players know Timberlake witnesses the failure to save Rice Hands.
Reporter / witness
Reports that Rice Hands’ body appeared in the reception lounge.
Status: Provides key information about Rice Hands’ body location
Knowledge: Players know Timberlake carries the body-location update.
Target of Baron’s social statement
Is publicly positioned by Baron’s use of Bon’s arrival before the murder.
Status: No direct status change
Knowledge: Players know Timberlake is entangled in the event’s social power games.
Von Queef guest / tension figure
Banters with Marnette and Dallas before Baron later uses Bon’s arrival to make a statement against him.
Status: No direct status change
Knowledge: Players know Timberlake is socially central to the masquerade pressure.
Relationships
family
Von Queef
No public inventory items yet.
Aliases
Tags
After two months of downtime, the party returns to VQU for a festival-like New Centrum announcement under Queefdom branding.
storyGuests mingle across Queef Tower while key suspects and witnesses settle into place, Havyk creates a protective psychic link, and Maine finds a locked east-wing door marked by a grim fey claw.
storyBon von Bovi arrives as Baron's theatrical statement against Timberlake, performs "It's My Wife," and is killed when the piano explodes into magical darkness.
storyThe Night Hag lures I.J. toward the washroom and unleashes rats through the east wing while the Fate Hag destroys Rice Hands' mind and soul elsewhere in the estate.
storyHavyk pleads for Rice Hands' mind and soul to return, but even Timberlake's Power Word Heal cannot restore what the Fate Hag destroyed.
storyThe masquerade at Queef Manor turns catastrophic: Nick becomes a vampire, Rice Hands dies, and the Von Queef/VQU political threads deepen.
aspectSonokinesis is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupVon Queef University currently has 76 linked character entries in the World of Jericha archive.
group32 Degrees currently has 1 linked character entry in the World of Jericha archive.
groupA trio of adventurers remembered for solving a major issue on the plane of Swarsbard.