Was tied to Hugo Drider's Madcap Pirates history as the figure Hugo identified as Castro.

Opening the archive

Opening the archive
Brother
Brother Fidelphi Castro is Hugo's betrayal target and a Castro-face identity clue whose New Goblin City death/curse leaves his true role unresolved.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Brother Fidelphi Castro is Hugo's betrayal target and a Castro-face identity clue whose New Goblin City death/curse leaves his true role unresolved.
Was tied to Hugo Drider's Madcap Pirates history as the figure Hugo identified as Castro.
Was implicated by Voiling forces appearing with the young green dragon in the Act 5 dragon lair thread.
Fled Hugo Drider through the New Goblin City Black Market while denying that he was a traitor.
Was stabbed by Hugo
blinded by Morgan Draxler
and left alive but prone in the crowded public market.
Claimed someone had worn his face before a black-ooze curse caused him to choke
fail saves
and disintegrate into black void dust.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
No matching Aspect_Template sheet was found for this character yet.
Resource / Mod
Power List
Aspect Library Support
No named powers are available from the matched aspect sheet yet.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Official Character Images
Location
New Goblin City Black Market
Institution / Faction
Madcap Pirates
enemy/target
Madcap - Hugo Drider
betrayal target
Madcap - Hugo Drider
Hugo identifies Fidelphi as the figure tied to the Madcap Pirates betrayal and chases him through the market.
disabled by
Lamia - Morgan Draxtler
Morgan blinds Fidelphi during the confrontation, helping prevent his escape before the black-ooze curse resolves the scene.
identity clue
Castro forces
Fidelphi's final claim that someone wore his face reframes the scene as impersonation evidence, not a simple Castro reveal.
old betrayal trail
Black Company
Hugo's recalled backstory ties Fidelphi to Ignotus, Twice Shy, and the Black Company betrayal trail.
Session Appearance
Act 5 Episode 7 Session Notes
2026-05-21 / Dead witness / unresolved face-wearing hook
Session Appearance
Act 5 Episode 7 Scene 1
2026-05-21 / Cursed drow / dying witness
Session Appearance
Act 5 Episode 6 Session Notes
2026-05-14 / Blinded Castro / Hugo quarry
Session Appearance
Act 5 Episode 6 Scene 8
2026-05-14 / Drow quarry / black-market lead
Session Appearance
Act 5 Episode 6 Scene 11
2026-05-14 / Blinded fugitive / traitor-denier
Session Appearance
Act 5 Episode 6 Scene 10
2026-05-14 / Fleeing drow / accused traitor
Session Appearance
Act 5 Episode 5 Scene 5
2026-03-19 / Outside-force warning / enemy-truce context
Session Appearance
Act 5 Episode 5 Scene 47
2026-04-23 / Hunted target / Hugo's motive
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Play data is ready; DM approval is the remaining gate.
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Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
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DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness8 sheet hooks
The character sheet has 8 action/resource hooks for powers or play features.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
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Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Dead witness / unresolved face-wearing hook
Session summary records that Fidelphi died from a black-ooze curse before explaining the impersonation claim.
Status: Status now dead unless later reversed.
Knowledge: Players know the death created more questions than answers.
Cursed drow / dying witness
Denies being a traitor, claims someone wore his face, vomits black ooze, chokes through failed saves, and disintegrates into black void dust.
Status: Dies; body disintegrates into void dust.
Knowledge: Players know Fidelphi died before clearing or confirming Hugo’s accusation.
Blinded Castro / Hugo quarry
Summarizes the end-state: Hugo chases a drow Castro through the black market, Morgan blinds him, and he ends prone screaming that he is not a traitor.
Status: Black-market Castro cliffhanger set
Knowledge: Players know next session must resolve Hugo's vendetta in a crowded city market.
Drow quarry / black-market lead
Is not yet seen, but Hugo is pointed toward the black market as the better place to look for his drow Castro target.
Status: Fidelphi lead moves from Damagio route to black market
Knowledge: Players know Hugo's search and the party's route can temporarily align.
Blinded fugitive / traitor-denier
Fails Morgan's Blindness save, trips prone, and screams 'I ain't a traitor' as Hugo catches up.
Status: Castro chase ends with ambiguity rather than execution
Knowledge: Players know he may have information or a defense before violence continues.
Fleeing drow / accused traitor
Walks forward after Morgan's excitement draws attention, sees Hugo, runs, fights defensively, tries to escape, and later screams that he is not a traitor.
Status: Fidelphi Castro appears as Hugo's quarry in New Gob City
Knowledge: Players know the target is a Castro, not Salvatore, but his traitor denial complicates Hugo's assumptions.
Outside-force warning / enemy-truce context
Is indirectly referenced through Enemy and Channing as a shapeshifting alien threat coming against Jericha.
Status: Castro warning survives Enemy's death
Knowledge: Players know the larger threat may still be real even though Maine killed the messenger.
Hunted target / Hugo's motive
Remains Hugo's reason for shadowing My Alchemical Romance after Jonah disrupted his earlier trap.
Status: Castro hunt keeps Hugo attached to the party
Knowledge: Players know Castro leads are shaping Hugo's alliance behavior.
Displacing threat / refugee cause
Is named as the force pushing the Wingkin/dragonborn refugees out of hiding and toward farm work.
Status: Castro refugee consequences tied to Root Barrel Farm
Knowledge: Players know the farm's labor situation originates partly from Castro displacement.
Hunted voidling threat / wider enemy
Is named by Hugo as the voidling bastard he is hunting.
Status: Castro becomes a direct Gravenhurst hunt target
Knowledge: Players know Castro threat is local enough that independent hunters are setting traps for it.
Voidling conqueror threat / dragonborn army builder
Arthur explains that Voidling Castro forces conquered planes around Jericha, found a leftover transport, reached Jericha, imprisoned dragons and dragonborn, and are building a dragonborn army.
Status: Castro's strategic threat is clarified
Knowledge: Players know the dragonborn/Wingkin crisis is part of a larger planar conquest.
Void-force sponsor / wider threat connection
Is implicated by the Voiling forces appearing with the young green dragon in the lair.
Status: Aleklot's Rest dragon crisis connects to Castro operations
Knowledge: Players know the lair reveal points beyond a simple surviving dragon.
Relationships
identity clue
Castro forces
Fidelphi's final claim that someone wore his face reframes the scene as impersonation evidence, not a simple Castro reveal.
old betrayal trail
Black Company
Hugo's recalled backstory ties Fidelphi to Ignotus, Twice Shy, and the Black Company betrayal trail.
Shared Group
No public inventory items yet.
Aliases
Tags
Current state: Fidelphi's body/curse outcome points to death or erasure, but his true identity role remains unresolved. Ideology: Not enough is confirmed to assign a real doctrine. His final denial matters more than any claimed belief. Alliances: Publicly tangled with Hugo's Madcap Pirates history, Voiling/Castro rumors, and the Black Company betrayal trail. Open hooks / secrets: Someone may have used Fidelphi's face, and the black-ooze curse suggests a failsafe or witness-removal mechanism. Changed recently: The New Goblin City confrontation turned Fidelphi from Hugo's suspected traitor into the campaign's cleanest warning about Castro impersonation. No public aspect confirmed. The black ooze and void dust are curse/death evidence, not enough to name Fidelphi's own aspect.
Fidelphi Castro dies from a black-ooze curse after claiming someone wore his face, leaving Hugo with void dust instead of closure.
storyEpisode 7 closes the Fidelphi death, New Goblin City escape, Biresh revelation, and Mergel's hidden plea while setting up the remaining northern Wingkin lead.
storyAt Runner Landing, the toll goblin points the Wingkin lead left toward the Emrites while Jixie redirects Hugo toward the black market for Fidelphi Castro.
storyFidelphi Castro spots Hugo in the black market and runs, turning Hugo's revenge thread into public violence.
storyMorgan blinds the fleeing Fidelphi Castro, leaving him prone and alive in the crowded black market as Hugo catches up.
storySession advances two fronts: the party enters New Goblin City through Runner Landing and black market while Maine faces Nora and Malevolus Krane in prison. New Goblin City factions clarified: Dimoggio Clan, Tech Runners, workers, Queen loyalists, and Emrites.
storyOrval Finkus explains that several displaced dragonborn workers have gone missing from Root Barrel Farm and offers payment for their return.
storyA Blue Wingkin refugee tells Elmyra the farm is better than the void prisons, clarifying the morally complicated Castro-survivor labor situation.
storyHugo continues shadowing the party from trees and windows because My Alchemical Romance remains his best lead to Castro.
storyJonah stumbles into an infernal hunter's trap and learns the hunter is searching for Castro, not Nick.
storyHexnames become important anti-shapeshifter identity checks because they are personally chosen and absent from Centrum and Lawful registries.
storyThis session starts the post-Maine-arrest roster rebuild: Elmyra/Prism joins as temporary leader, Oskar returns from failed Aboleth challenge, Gemma gives Gravenhurst intelligence, Jonah clashes with Djon Charleston’s Djeebus donation movement, the group sees or hears of Nick Kremp alive despite remembering his death, and a new Castro-hunting infernal enters the orbit.
storyArthur ties the MAI experiments, Malevolus Krane's hoarded void energy, Act 1, Stormcall, and Enemy into one chain.
storyArthur explains Castro's conquered planes, the Lonely Islands dragonborn captivity, imprisoned dragons, and the growing dragonborn army.
storyThis session continues the Vithyrex Maze with all factions active: Ash and Maine aid Arthur against dragonborn and Castro, Vic and Morgan fight Timonos Truthstriker, Jonah builds a small party with Vala, Helga Wingkin, Valbrant, and Podon Xopip Kelbar Lokas, Ash is displaced to Drow’s cell block, Morgan wins a Vithyrex temptation and gains both a heart piece and Dragon Claw, while Granny loses another heart piece by choosing a severed arm.
storyThe lair reveals empty chests, a young green dragon wearing General Falafelsnout's head as a crown, and Voiling forces tied to Castro.
groupMadcap Pirates currently has 2 linked character entries in the World of Jericha archive.
locationThe New Goblin City Black Market is the undercity's criminal market district, where risky vendors, quiet doctors, faction buyers, and things that should not have receipts all compete for trust.