2026-05-21
Session continuity
Dead witness / unresolved face-wearing hook
Session summary records that Fidelphi died from a black-ooze curse before explaining the impersonation claim.
Status: Status now dead unless later reversed.
Knowledge: Players know the death created more questions than answers.
2026-05-21
Black Market, New Goblin City
Cursed drow / dying witness
Denies being a traitor, claims someone wore his face, vomits black ooze, chokes through failed saves, and disintegrates into black void dust.
Status: Dies; body disintegrates into void dust.
Knowledge: Players know Fidelphi died before clearing or confirming Hugo’s accusation.
2026-05-14
Session continuity
Blinded Castro / Hugo quarry
Summarizes the end-state: Hugo chases a drow Castro through the black market, Morgan blinds him, and he ends prone screaming that he is not a traitor.
Status: Black-market Castro cliffhanger set
Knowledge: Players know next session must resolve Hugo's vendetta in a crowded city market.
2026-05-14
Runner Landing, New Gob City
Drow quarry / black-market lead
Is not yet seen, but Hugo is pointed toward the black market as the better place to look for his drow Castro target.
Status: Fidelphi lead moves from Damagio route to black market
Knowledge: Players know Hugo's search and the party's route can temporarily align.
2026-05-14
Black Market, New Gob City
Blinded fugitive / traitor-denier
Fails Morgan's Blindness save, trips prone, and screams 'I ain't a traitor' as Hugo catches up.
Status: Castro chase ends with ambiguity rather than execution
Knowledge: Players know he may have information or a defense before violence continues.
2026-05-14
Black Market, New Gob City
Fleeing drow / accused traitor
Walks forward after Morgan's excitement draws attention, sees Hugo, runs, fights defensively, tries to escape, and later screams that he is not a traitor.
Status: Fidelphi Castro appears as Hugo's quarry in New Gob City
Knowledge: Players know the target is a Castro, not Salvatore, but his traitor denial complicates Hugo's assumptions.
2026-03-19
Queesum Cemetery / MAI explanation
Outside-force warning / enemy-truce context
Is indirectly referenced through Enemy and Channing as a shapeshifting alien threat coming against Jericha.
Status: Castro warning survives Enemy's death
Knowledge: Players know the larger threat may still be real even though Maine killed the messenger.
2026-04-23
Road and chapel approach
Hunted target / Hugo's motive
Remains Hugo's reason for shadowing My Alchemical Romance after Jonah disrupted his earlier trap.
Status: Castro hunt keeps Hugo attached to the party
Knowledge: Players know Castro leads are shaping Hugo's alliance behavior.
2026-04-23
Root Barrel Farm
Displacing threat / refugee cause
Is named as the force pushing the Wingkin/dragonborn refugees out of hiding and toward farm work.
Status: Castro refugee consequences tied to Root Barrel Farm
Knowledge: Players know the farm's labor situation originates partly from Castro displacement.
2026-04-09
Alley near Nick sighting
Hunted voidling threat / wider enemy
Is named by Hugo as the voidling bastard he is hunting.
Status: Castro becomes a direct Gravenhurst hunt target
Knowledge: Players know Castro threat is local enough that independent hunters are setting traps for it.
2026-03-12
Safe room / Castro exposition
Voidling conqueror threat / dragonborn army builder
Arthur explains that Voidling Castro forces conquered planes around Jericha, found a leftover transport, reached Jericha, imprisoned dragons and dragonborn, and are building a dragonborn army.
Status: Castro's strategic threat is clarified
Knowledge: Players know the dragonborn/Wingkin crisis is part of a larger planar conquest.
Void-force sponsor / wider threat connection
Is implicated by the Voiling forces appearing with the young green dragon in the lair.
Status: Aleklot's Rest dragon crisis connects to Castro operations
Knowledge: Players know the lair reveal points beyond a simple surviving dragon.