Entered Stormcall as part of Luxidran School of Alchemical Studies’ Wisdom Division guarding the Forged Pride celebration.

Opening the archive

Opening the archive
Advantage
Addison Obelpraf, known as Advantage, is an elf astrologian scholar of Luxidran’s Wisdom Division. Her Witchborn gift bends probability into brief “advantage windows,” guiding crucial moments toward the most favorable outcome.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Addison Obelpraf, known as Advantage, is an elf astrologian scholar of Luxidran’s Wisdom Division. Her Witchborn gift bends probability into brief “advantage windows,” guiding crucial moments toward the most favorable outcome.
Entered Stormcall as part of Luxidran School of Alchemical Studies’ Wisdom Division guarding the Forged Pride celebration.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Probability Manipulation is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectLucky Nudge
When a creature you can see within range makes an attack roll, ability check, or saving throw, bend a tiny thread of chance. Roll 1d4 and choose whether to add or subtract it from the roll before the outcome is known.
Unlikely Strike
Collapse a small bad-luck event onto one creature within range. The target must make a CHA save, taking 4 (1d8) force damage on a failed save. If it rolls a natural 1 on the save, it also falls prone or drops one held object.
Silvery Barbs
When a creature you can see within range succeeds on an attack roll, ability check, or saving throw, force it to reroll the d20 and use the lower result. Then choose another creature within range; it has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute.
Lucky Break
When a creature you can see within range fails an attack roll, ability check, or saving throw, roll 1d6 and add it to the roll, potentially turning the failure into a success.
Jinx
Choose one creature within range. The target must make a CHA save. On a failed save, the next time it makes an attack roll, ability check, or saving throw before the duration ends, it subtracts 1d6 from the roll, and the effect ends.
Coincidental Cover
When a creature you can see within range is targeted by an attack, cause a minor coincidence to interfere. Roll 1d6 and subtract it from the triggering attack roll before the outcome is known.
Loaded Odds
Choose one willing creature within range. For the duration, once per turn when the target makes an attack roll, ability check, or saving throw, it may roll 1d4 and add it to the roll. If it rolls a natural 1 on a d20 test, the effect ends.
Misfortune Mark
Choose one creature within range. The target must make a CHA save. On a failed save, once per turn when it makes an attack roll, ability check, or saving throw, you may roll 1d4 and subtract it from the roll. If it rolls a natural 20, the effect ends.
Probability Spike
Collapse a cluster of bad outcomes onto one creature within range. The target must make a CHA save, taking 18 (4d8) force damage and granting advantage to the next attack roll against it before the end of your next turn on a failed save, or half damage only on a success.
Pattern Glimpse
You glimpse repeating patterns in nearby probability. For the duration, you have advantage on Investigation and Insight checks, and once before the effect ends, you may add 1d6 to an attack roll, ability check, or saving throw you make.
Lucky Charm
Touch one Tiny nonmagical object and invest it with luck. While a willing creature carries it, that creature may add 1d8 to one attack roll, ability check, or saving throw each round. While the charm is carried by another creature, you subtract 1d4 from your first d20 test each round.
Probability Debt
When a creature within range succeeds on an attack roll, ability check, or saving throw, force a CHA save. On a failed save, the roll still succeeds, but the next d20 test the target makes before the duration ends is made with disadvantage. If it already has disadvantage, it subtracts 1d10 instead.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Probability Manipulation
Location
Stormcall
Institution / Faction
Luxidran School of Alchemical Studies
Institution / Faction
Wisdom Division
family
Obelpraf
brother
Pruitt Obelpraf
Session Appearance
Act 3 Episode 2 Scene 16
2025-06-06 / Wisdom Division member / student adventurer
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
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Dust0
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
2/2 readyA live session is attached. Session door can be shown.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Probability Manipulation has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness1 item
1 active inventory item tracked; 1 currently feed the sheet.
Session readinessLive
First VTT Session is live for this character.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are session ready. Wiki state is wiki polished.
Wisdom Division member / student adventurer
Helps guard the Forged Pride celebration as part of Luxidran School of Alchemical Studies’ inexperienced but powerful student team.
Status: Introduced as Wisdom Division security presence
Knowledge: Players know Advantage is part of the public reassurance team.
Relationships
family
Obelpraf
DM Grant
Aliases
Tags
At Silver Helix Square, the party meets Wisdom Division: Advantage, Beefington Welles, Flamer, Panthera, and Insight.
storyThis session moves Stormcall from investigation into public crisis: the warehouse reveals Flesh’s scavenger supply chain, Forged Pride becomes a likely target, Wisdom Division enters as Luxidran School of Alchemical Studies’ visible security team, and Sonar personally taunts Nick during citywide explosions.
aspectProbability Manipulation is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupA disciplined institution of structured alchemy, arcano-reactive engineering, containment doctrine, and magical research.
groupAn elite Luxidran analytical cohort focused on predictive alchemical modeling, crisis forecasting, and advisory preparation.
locationStormcall is the northern mission city where anti-construct murders, Lawful offices, Wisdom Division work, Pelosh family history, and harbor ghosts all turned one investigation into a civic pressure test.